Microsoft XBOX KINECT - de la jocuri video la tehnologie aplicată în domeniul recuperării medicale | [Microsoft XBOX KINECT - video games from the applied technology in physiotherapy rehabilitation

Authors

  • Silviu Caloian Universitatea Transilvania din Brașov, România
  • Roxana Miclăuș Universitatea Transilvania din Brașov, România
  • Nadinne Roman Universitatea Transilvania din Brașov, România

Keywords:

Xbox Kinect, medical video game, physical rehabilitation, cognitive rehabilitation

Abstract

Microsoft Xbox Kinect is a soft device applied to a video game: a sensor attached to a video camera detects body movement and helps to control video games through gestures, movements, and voice commands. It is useful in medical and therapeutic practice developing a virtual reality custom based on a video game, allowing the user to perform physical and cognitive rehabilitation therapies, using virtual rehabilitation exercises. Used in several Rehabilitation centers around the world, Microsoft Xbox Kinect is exploited in Romania as MIRA – “Medical Interactive Recovery Assistant”, a platform for medical rehabilitation addressed to disabled children and their physiotherapists and rehabilitation physicians. The system might be also used in high-tech medical rehabilitation using virtual rehabilitation and research, with modern equipment, but not extravagant costs.

Author Biographies

Silviu Caloian, Universitatea Transilvania din Brașov, România

Facultatea de Medicină

Roxana Miclăuș, Universitatea Transilvania din Brașov, România

Facultatea de Medicină

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Published

2016-08-22

Issue

Section

Referate generale