Hamster Kombat: Excursus into a Blockchain Game
DOI:
https://doi.org/10.31926/but.ssl.2024.17.66.2.4Keywords:
blockchain, crypto token, digital artefacts, non-fungible token (NFT), simulacra of simulation, smart contractAbstract
“Hamster Kombat” is one of the last evolutions in a long line of token-based projects that promised one of the most attractive airdrops in the history of blockchain cryptocurrency. In this article I expound an anthropological excursus about it. I intend to emphasize new perspectives into the ways in which digital activities and artefacts are imagined and represented on this blockchain game. Drawing upon publications from the past two decades, I use Hamster Kombat as an example to draw attention to the relevance of blockchain games for digital anthropologists.Downloads
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Copyright (c) 2024 Bulletin of the Transilvania University of Braşov. Series VII: Social Sciences • Law
This work is licensed under a Creative Commons Attribution 4.0 International License.